AI Insights · Timothy · April 2023
Top 5 Bubble Shooter Games in South America Q1 2023
In Q1 2023, Bubble Shooter games saw varied performance metrics across South America, with notable trends in weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 Bubble Shooter games on a unified platform in South America showcased distinct performance patterns in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how these games fared.
Bubble Witch 3 Saga from King saw its weekly revenue peak at approximately $7.2K in mid-January, followed by a gradual decline, ending the quarter at around $6.1K. Weekly downloads for the game showed a strong start with over 56K in early January, but tapered off to about 25K by the end of March. Active users also experienced a drop from 553K in early January to 418K in the last week of March.
Bubble Shooter - Panda Pop! by Jam City, Inc. had a more modest revenue performance, starting at $2.1K and ending at a similar figure. The game’s weekly downloads saw a significant spike to over 3K in late February, though it dropped back to 118 by the end of March. Active users fluctuated, peaking at 5.7K in late February before decreasing to around 3.2K by the end of the quarter.
Ilyon Dynamics Ltd.'s Bubble Shooter: Pop & Blast experienced steady weekly revenue, peaking at $2.2K in the last week of March. Downloads were robust, with figures consistently above 17K throughout the quarter, peaking at 34K in mid-January. Active users remained relatively stable, starting at 244K and ending at 204K.
Bubble Witch 2 Saga, another title from King, showed consistent weekly revenue, ending the quarter at approximately $1.7K. The game’s downloads saw a significant decrease from 9.9K in early January to 2.7K by the end of March. Active users also dropped from 25.7K to 19.1K over the same period.
Finally, Marble Woka Woka: Blast Mania by Two Desperados saw its revenue remain steady, fluctuating around the $1.1K to $1.5K mark. Downloads were relatively low, peaking at 1.5K in early January and dropping to 588 by late March. Active users stayed consistent, hovering around the 8K to 10K range throughout the quarter.
These insights are based on data from Sensor Tower, where more detailed analytics and trends can be explored.